🚧 wip refactoring mob

This commit is contained in:
2026-07-17 21:13:12 +02:00
parent 1c26070798
commit 73b918f2f1
3 changed files with 22 additions and 26 deletions
+2 -5
View File
@@ -1,16 +1,13 @@
""" Class Level """
import random
from .mobs_utils import generate_random_mob_list, generate_random_rooms
class Level:
""" Class Level """
def __init__(self, difficulty, player):
def __init__(self, difficulty, player, mob_list):
""" Chargement du niveau """
print("Loading Level")
self.mobs_in_level = generate_random_mob_list(random.randint(2, difficulty))
self.mobs_in_level = generate_random_mob_list(mob_list, difficulty)
self.exit_level = True
self.player = player
self.rooms = generate_random_rooms(self.mobs_in_level, difficulty) # Liste des pièces du niveau