🔊 replace print by logger

This commit is contained in:
2026-07-19 00:14:18 +02:00
parent e5eb96623f
commit b7daf32569
2 changed files with 13 additions and 6 deletions
+6 -2
View File
@@ -1,19 +1,23 @@
import logging
from .random_utils import generate_random_mob_list, generate_random_rooms
logger = logging.getLogger(__name__)
class Level:
""" Class Level """
def __init__(self, difficulty, player, mob_list):
""" Chargement du niveau """
print("Loading Level")
logger.debug("Loading Level")
self.mobs_in_level = generate_random_mob_list(mob_list, difficulty)
self.exit_level = True
self.player = player
self.rooms = generate_random_rooms(self.mobs_in_level, difficulty) # Liste des pièces du niveau
self.current_room_index = 0 # Index de la pièce actuelle
print("Level Loaded")
logger.debug("Level Loaded")
def combat(self, mob, player):
while mob.current_pv > 0 and player.current_pv > 0: