diff --git a/level_one.py b/level_one.py index 3db5967..ec57aed 100644 --- a/level_one.py +++ b/level_one.py @@ -3,7 +3,7 @@ import random import mobs_utils -class Level(): +class Level: """ Class Level """ def __init__(self, difficulty, player): @@ -20,7 +20,7 @@ class Level(): print("Level Loaded") def combat(self, mob, player): - while (mob.current_pv > 0 and player.current_pv > 0): + while mob.current_pv > 0 and player.current_pv > 0: if mob.speed > player.speed: mob.perform_attack(player) player.perform_attack(mob)