🏗️ ♻️ restructuration du projet et refactoring #3
@@ -1,4 +1,5 @@
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import os
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import os
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import sys
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from enum import Enum
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from enum import Enum
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from character_builder import CharacterBuilder
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from character_builder import CharacterBuilder
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@@ -45,10 +46,12 @@ def action_menu(actions_autorisees: list[Action] = None) -> Action:
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# Exemple d'utilisation
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# Exemple d'utilisation
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if __name__ == "__main__":
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if __name__ == "__main__":
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loaded_character = CharacterBuilder.load_character("Jamin")
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loaded_character = CharacterBuilder.load_character("Jamin")
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if loaded_character:
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if not loaded_character:
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print(loaded_character)
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sys.exit(-1)
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level = Level(2, CharacterBuilder.load_character("Jamin"))
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print(loaded_character)
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level = Level(2, loaded_character)
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player = level.player
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player = level.player
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rooms = level.rooms
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rooms = level.rooms
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number_room = len(rooms)
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number_room = len(rooms)
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