🏗️ ♻️ restructuration du projet et refactoring #3
@@ -87,8 +87,8 @@ def play_donjon(level: Level) -> None:
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print(f"Au revoir {level.player.name} !")
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def app(character_name: str) -> None:
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loaded_character = CharacterBuilder.load_character(character_name)
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def app() -> None:
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loaded_character = CharacterBuilder.load_character(sys.argv[1] if len(sys.argv) > 1 else "Jamin")
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if not loaded_character:
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sys.exit(-1)
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@@ -102,4 +102,4 @@ def app(character_name: str) -> None:
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# Exemple d'utilisation
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if __name__ == "__main__":
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app(character_name=sys.argv[1] if len(sys.argv) > 1 else "Jamin")
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app()
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