from .menu import Action, action_menu class ConsoleUi: def __init__(self): pass @staticmethod def empty_room(): print("\n ------ Pièce vide ------ \n") @staticmethod def meet_mob(mob): print(f"Un {mob.name} est devant toi !") @staticmethod def player_dead(): print("!!!!!!!!! Joueur mort !!!!!!!!!!") @staticmethod def mob_dead(mob): print(f"Le {mob.name} est mort !!") @staticmethod def run_away(): print("Tu fuis la pièce") @staticmethod def leave(player): print(f"Au revoir {player.name} !") @staticmethod def select_player(player): print(player) @staticmethod def entering_room(room_name): print(f"Pièce actuelle : {room_name}") @staticmethod def last_room(): print("fin du donjon !") @staticmethod def entering_donjon(level): print(f"Nombre de pièce dans le donjon : {len(level.rooms)}") @staticmethod def action_menu(actions_autorisees: list[Action] = None) -> Action: return action_menu(actions_autorisees) @staticmethod def fight_pvs(player, mob, pvs): for pv in pvs: print(f"{player.name} - {pv['player']} PV") print(f"{mob.name} - {pv['mob']} PV") UI = ConsoleUi()