console ui

This commit is contained in:
2026-07-19 17:47:49 +02:00
parent d02b48b2b0
commit fe5b5890b2
+60
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from .menu import Action, action_menu
class ConsoleUi:
def __init__(self):
pass
@staticmethod
def empty_room():
print("\n ------ Pièce vide ------ \n")
@staticmethod
def meet_mob(mob):
print(f"Un {mob.name} est devant toi !")
@staticmethod
def player_dead():
print("!!!!!!!!! Joueur mort !!!!!!!!!!")
@staticmethod
def mob_dead(mob):
print(f"Le {mob.name} est mort !!")
@staticmethod
def run_away():
print("Tu fuis la pièce")
@staticmethod
def leave(player):
print(f"Au revoir {player.name} !")
@staticmethod
def select_player(player):
print(player)
@staticmethod
def entering_room(room_name):
print(f"Pièce actuelle : {room_name}")
@staticmethod
def last_room():
print("fin du donjon !")
@staticmethod
def entering_donjon(level):
print(f"Nombre de pièce dans le donjon : {len(level.rooms)}")
@staticmethod
def action_menu(actions_autorisees: list[Action] = None) -> Action:
return action_menu(actions_autorisees)
@staticmethod
def fight_pvs(player, mob, pvs):
for pv in pvs:
print(f"{player.name} - {pv['player']} PV")
print(f"{mob.name} - {pv['mob']} PV")
UI = ConsoleUi()